Name
Affiliation
Papers
K. HINRICHS
University of Münster, Germany
117
Collaborators
Citations 
PageRank 
107
1180
86.45
Referers 
Referees 
References 
2509
2141
1372
Search Limit
1001000
Title
Citations
PageRank
Year
Interactive Exploration of Cosmological Dark-Matter Simulation Data.10.392017
Synthetic Word Gesture Generation for Stroke-Based Virtual Keyboards00.342017
An Efficient Geometric Algorithm For Clipping And Capping Solid Triangle Meshes00.342017
Automated Segmentation Of Immunostained Cell Nuclei In 3d Ultramicroscopy Images10.392016
Evaluation Of The Effect Of A Virtual Avatar'S Representation On Distance Perception In Immersive Virtual Environments00.342016
Sensing Thumb-to-Finger Taps for Symbolic Input in VR/AR Environments.40.392015
Skinteract: An On-Body Interaction System Based On Skin-Texture Recognition10.362015
Interactive Position-dependent Customization of Transfer Function Classification Parameters in Volume Rendering10.352015
Pins 'n' Touches: An Interface for Tagging and Editing Complex Groups30.372015
Surface-reconstructing growing neural gas: A method for online construction of textured triangle meshes00.342015
Modeling Human Performance of Stroke-Based Text Entry10.362015
Visualize the universe: Interactive exploration of cosmological dark matter simulation data.00.342015
DigiTap: an eyes-free VR/AR symbolic input device100.572014
An implicit author verification system for text messages based on gesture typing biometrics130.622014
A behavioral biometric challenge and response approach to user authentication on smartphones20.382014
Void shadows: multi-touch interaction with stereoscopic objects on the tabletop40.402014
Comparative visualization of tracer uptake in in vivo small animal PET/CT imaging of the carotid arteries30.402013
Haptic props: semi-actuated tangible props for haptic interaction on the surface10.352013
Adding context to multi-touch region selections10.352013
Growing Cell Structures Learning a Progressive Mesh During Surface Reconstruction - A Top-Down Approach.10.382012
VINS: shared memory space for definition of interactive techniques20.362012
Natural perspective projections for head-mounted displays.130.802011
Context-aware volume navigation40.402011
Flexible Clipmaps For Managing Growing Textures30.472011
2d touching of 3d stereoscopic objects522.662011
Triangle cursor: interactions with objects above the tabletop210.792011
Change Blindness Phenomena for Virtual Reality Display Systems.10.352011
Augmentation techniques for efficient exploration in head-mounted display environments70.622010
Immersive virtual studio for architectural exploration10.362010
Navigation through Geospatial Environments with a Multi-Touch enabled Human-Transporter Metaphor00.342010
Shape-Based Transfer Functions For Volume Visualization180.672010
A GPU-supported lossless compression scheme for rendering time-varying volume data40.412010
Gradual transitions and their effects on presence and distance estimation60.462010
Interactive Design And Debugging Of Gpu-Based Volume Visualizations00.342010
Estimation of virtual interpupillary distances for immersive head-mounted displays00.342010
A multi-touch enabled human-transporter metaphor for virtual 3D traveling40.532010
Uncertainty-Aware Guided Volume Segmentation321.282010
Poster: Interscopic multi-touch surfaces: Using bimanual interaction for intuitive manipulation of spatial data20.422009
Bimanual Interaction with Interscopic Multi-Touch Surfaces140.842009
Multimodal vessel visualization of mouse aorta PET/CT scans.120.652009
Poster: A virtual body for augmented virtuality by chroma-keying of egocentric videos50.522009
Real Walking through Virtual Environments by Redirection Techniques.161.332009
Presence-enhancing real walking user interface for first-person video games50.452009
Arch-Explore: A natural user interface for immersive architectural walkthroughs391.952009
Gpu-Based Volume Ray-Casting Supporting Specular Reflection And Refraction00.342009
Efficient Boundary Detection and Transfer Function Generation in Direct Volume Rendering80.482009
Judgment of natural perspective projections in head-mounted display environments111.352009
Interactive Volume Rendering With Dynamic Ambient Occlusion And Color Bleeding461.392008
Augmenting 3D City Models with Visualization of Real-Time Meteorological Phenomena00.342008
Accelerating volume raycasting using occlusion frustums90.522008
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