Title
Morphable guidelines for the human head
Abstract
We present a system to help users achieve better face warping on 2D portrait images. Faces can be difficult to warp accurately because the rotation of the head affects the shape of the facial features. We bypass this problem by utilizing the Loomis 'ball and plane' head drawing method as a proxy structure. The resulting 'morphable guidelines' consist of a simple 3D head model. This proxy model can be reshaped by the user to mimic the positioning and proportions of a face in their input image. The vertices of the model act as deformation points for a 2D image deformation algorithm. Thus, the user can seamlessly transform the face proportions in the 2D image by transforming the proportions of the morphable guidelines. This technique can be used for both retouching and caricature warping purposes, as it is well-suited for both subtle and extreme modifications. Our system is advantageous over previous work in face warping because our morphable guidelines can be used on a wide range of head orientations and do not require the generation and reintegration of a full 3D model.
Year
DOI
Venue
2013
10.1145/2487276.2487281
Computational Aesthetics
Keywords
Field
DocType
image deformation algorithm,model act,warping purpose,head model,portrait image,input image,human head,morphable guideline,head orientation,proxy model,face proportion,system,portrait,computer graphics,image editor,face
Computer vision,Image warping,Computer science,Image deformation,Artificial intelligence,Graphics software,Computer graphics,Computational aesthetics,Human head,Photo editing
Conference
Citations 
PageRank 
References 
0
0.34
14
Authors
3
Name
Order
Citations
PageRank
Shelley Gao100.68
Christopher Werner200.34
Amy A. Gooch344640.34