Abstract | ||
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We introduce artist Lucy Pullen's Double Meandering Algorithm, first in its original form as a pen-and-paper drawing algorithm and then as a procedurally generated animation. We utilize a chain of cubic Bézier curves to represent the characteristic spiraling line, assigning each control point according to a pseudo-randomized algorithm. The resulting curves are then animated segment by segment, reflecting the artist's process of creating the pen-and-paper drawing. By digitizing the Double Meandering Line drawing, we can also reveal the process of creation through animation, granting us the ability to exhibit a fundamental part of the drawing that is lost in the traditional pen-and-paper presentation. |
Year | DOI | Venue |
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2011 | 10.1145/2030441.2030454 | Computational Aesthetics |
Keywords | Field | DocType |
pen-and-paper drawing algorithm,automated animation,artist lucy pullen,animated segment,control point,pseudo-randomized algorithm,pen-and-paper drawing,line drawing,cubic b,characteristic spiraling line,meandering algorithm,traditional pen-and-paper presentation,randomized algorithm | Line drawing algorithm,Engineering drawing,Computer graphics (images),Computer science,Algorithm,Bézier curve,Animation,Meander,Line drawings | Conference |
Citations | PageRank | References |
0 | 0.34 | 4 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Shelley Gao | 1 | 0 | 0.68 |
Lucy Pullen | 2 | 0 | 0.34 |
Amy A. Gooch | 3 | 446 | 40.34 |