Title
Double meandering algorithm: from drawing game to automated animation
Abstract
We introduce artist Lucy Pullen's Double Meandering Algorithm, first in its original form as a pen-and-paper drawing algorithm and then as a procedurally generated animation. We utilize a chain of cubic Bézier curves to represent the characteristic spiraling line, assigning each control point according to a pseudo-randomized algorithm. The resulting curves are then animated segment by segment, reflecting the artist's process of creating the pen-and-paper drawing. By digitizing the Double Meandering Line drawing, we can also reveal the process of creation through animation, granting us the ability to exhibit a fundamental part of the drawing that is lost in the traditional pen-and-paper presentation.
Year
DOI
Venue
2011
10.1145/2030441.2030454
Computational Aesthetics
Keywords
Field
DocType
pen-and-paper drawing algorithm,automated animation,artist lucy pullen,animated segment,control point,pseudo-randomized algorithm,pen-and-paper drawing,line drawing,cubic b,characteristic spiraling line,meandering algorithm,traditional pen-and-paper presentation,randomized algorithm
Line drawing algorithm,Engineering drawing,Computer graphics (images),Computer science,Algorithm,Bézier curve,Animation,Meander,Line drawings
Conference
Citations 
PageRank 
References 
0
0.34
4
Authors
3
Name
Order
Citations
PageRank
Shelley Gao100.68
Lucy Pullen200.34
Amy A. Gooch344640.34