Title
Digital cubism
Abstract
To make a synthetic picture with computer graphics, we usually imagine a camera of some sort, taking a picture of a scene. Such cameras range from the simplest pinhole camera to a sophisticated simulation of optics and shutters. We explore some interesting, alternative imaging models - such as digital cubism. We harness the possibilities for communicating ideas and story points in new and expressive ways. We look at some basic camera models and then discuss about how we can extend them for its efficient use.
Year
DOI
Venue
2004
10.1109/MCG.2004.1297016
Computer Graphics and Applications, IEEE
Keywords
DocType
Volume
cameras,computer graphics,image processing,camera,computer graphics,digital cubism,image model,pinhole camera,slit-scan imaging
Journal
24
Issue
ISSN
Citations 
3
0272-1716
7
PageRank 
References 
Authors
0.58
0
1
Name
Order
Citations
PageRank
Andrew Glassner1235.96