Title
Integrating agent actions with genetic action sequence method.
Abstract
Reinforcement learning in general is suitable for putting actions in a specific order within a short sequence, but in the long run its greedy nature leads to eventual incompetence. This paper presents a brief description and implementative analysis of Action Sequence which was designed to deal with such a "penny-wise and pound-foolish" problem. Based on a combination of genetic operations and Monte-Carlo tree search, our proposed method is expected to show improved computational efficiency especially on problems with high complexity in which situational difficulties are often troublesome to resolve with naive behaviors. We tested the method on a video game environment to validate its overall performance.
Year
DOI
Venue
2019
10.1145/3319619.3326772
GECCO
Keywords
Field
DocType
Artificial Intelligence, Evolutionary Computing and Genetic Algorithms, Video Game
Computer science,Situational ethics,Artificial intelligence,Machine learning,Reinforcement learning
Conference
ISBN
Citations 
PageRank 
978-1-4503-6748-6
0
0.34
References 
Authors
0
6
Name
Order
Citations
PageRank
Man-Je Kim173.44
Jun Suk Kim2177.64
Donghyeon Lee368.27
Sungjin Kim415914.60
Min Jung Kim5566.88
Chang Wook Ahn675960.88