Title
DirectShow RTP Support for Adaptivity in Networked Multimedia Applications
Abstract
Execution of an interactive collaboration applicati on or a distributed game involves many individual multimedi a applications that concurrently generate and/or play back several audio and video streams. As the resource requirements of individual streams change and as streams/applications are started or later terminate d, the amount of available resources may change dynamicall y. Networked MultiMedia (NetMM) applications must be willing to adapt to these changes by taking advanta ge of the fact that they can deliver varying levels of se rvices that are acceptable to users. This paper addresses the problem of adding network and host adaptive capabil ity to the component-based DirectShow ™ RTP. DirectShow™ is Microsoft's architecture for capture and presentation of multimedia data. DirectShow RTP is a framework that extends the DirectShow architecture, adding support for multimedia applications that str eam their data across computer networks using the RTP protocol. The DirectShow RTP framework was designed to support a wide variety of multimedia streaming t asks in a highly extensible manner. DirectShow RTP is slate d for distribution as part of Windows NT ™ 5.0, thus assuring widespread distribution. We have extended this framework by adding support for streaming applicati ons which dynamically compensate for varying resource availability on the local host and on the computer networks being used to deliver multimedia data to a nd from these applications.
Year
Venue
Keywords
1998
ICMCS
our extensions include components for capturing
DocType
Citations 
PageRank 
Conference
3
0.68
References 
Authors
6
6
Name
Order
Citations
PageRank
Linda S. Cline130.68
John Du281.50
Bernie Keany331.02
K. Lakshman4627.03
Christian Maciocco59610.02
David M. Putzolu630.68